
#ifkeyequals <Faction,Alliance>

	#ifkeyequals <Race,Human>
		
		#ifkeyequals <LevelRange,110>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 

				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

	#endif
	#ifkeyequals <Race,Dwarf>

		#ifkeyequals <LevelRange,110>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,Gnome>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,Draenei>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,NightElf>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
#endif


#ifkeyequals <Faction,Horde>

	#ifkeyequals <Race,Orc>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
	#ifkeyequals <Race,Troll>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,Undead>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,BloodElf>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
		#ifkeyequals <Race,Tauren>

		#ifkeyequals <LevelRange,110>
			Harvest			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
		
		#ifkeyequals <LevelRange,1020>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,2030>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,3040>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,4050>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,5060>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,6070>			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif

		#ifkeyequals <LevelRange,7080>
			Mail
			{
				$Location = [X, Y, Z]; // A location within ~50 yards of a Mailbox. REQUIRED.
				$To = GetState("MailName"); // Send items to BankAlt
				$Items = GetState("MailItems"); 
				$Protected = GetState("ProtectedMail"); // Don't mail these items, no matter what
				$MailGreens = GetState("MailGreens"); // Mail all green items to alt
				$MailBlues = GetState("MailBlues"); // Mail all blue items to alt
				$MailEpics = GetState("MailEpics"); // Keep epics in your bag and don't send
				$MinFreeBagSlots =GetState("MailMinSlots");
			}
		#endif
	
	#endif
#endif